Game
Anomaly

6 years ago

Improving the anti-gravity mechanics to mess up your mind. Let's walk on the walls and ceilings?




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The path is constantly changing.

We are changing the game's name to Anomaly! The project is still going, but we are focusing a lot on game design and basic gameplay mechanic now, so nothing really to show besides the Miro board where everything is being thought. For now.

I spend more of my time doing cute design graphs than actually designing the game. Sorry.

I'm recreating the whole game with Unity, as it's easier for me to create new interactions and will be lighter to run on more computers. I'm trying to keep the same visual quality, but might test some new styles someday.

For now, we only have a very basic prototype of what the introduction scene of the game will be. This should be the first step inside the game. Keep in mind it will probably change a lot in the future. It's just to give you some idea on where it's going.

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

So here's the first of the zodiac signs i will make for the next weeks.

A Shiny Mega Gengar ๐ŸŒŸ For @ManutkArt 's #ThreeColorsChallenge!

Call it 'wrong turn'!๐Ÿšซ The feeling of running into a house with only one exit๐Ÿšช, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist