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Cobalt Moon
7 months ago

We got taunts! Not as many as the original unity build, but still




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Working on the face sprites today. If you want to hear about my struggles behind the scenes, subscribe to my patreon: https://www.patreon.com/posts/dev-log-1-6-2025-119463723?utm_med…

For #ScreenshotSaturday showing off the new and improved Crescent Kick!

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Al is another mini boss for Mission 2, and the drummer for Instinct

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2

For #WIPWednesday here's a look at the boss of Mission 2. Spike, the singer for Instinct, has a dark secret

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat