
We have finally coded in textboxes, because what's an rpg without dialogue? Along with the text scrolling as well as a simple slide in and out animation for the textbox itself, and a simple portrait for one of the npc's! #GameMakerStudio2 #RPG
Next up
In between us adding and re-implementing other animations and features, we finished both characters' item use animations.
Now they can throw them to each other, just like before, and also have a new animation for drinking stuff!
Tara's Jump counterattack has been re-implemented as well, now with completely new animations! In the old beta, we just reused the overworld jump sprites, but I wanted to go the extra mile, and I think it looks way more satisfying this way!
With the overworld's base mechanics close to being fully implemented, we're going back and finally progressing the battle system again! Here's a look at some new animations, new UI, and new.. well, everything! (BG is a placeholder though) [🔊Sound on!]
We’re teaming up with @NEOWIZ_QUEST    to support developers with a narrative game jam! 🤯  The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
 to support developers with a narrative game jam! 🤯  The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
We're finally back in action! And with a new bit of progress: enemies can now be hit on the overworld, and the battle transitions have a little jingle leading into the battle theme!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Another part of the battle system is finished - finally, all the death & revive animations are completed! This time, instead of a generic crystal, a special rejuvenating balm is the item needed to wake your friend back up.
72h Until… Hoomanz! drops! October 27th, 2025.
Ready to scare some Hoomanz and save Planet Erf? 🌍
The demo’s already waiting...
👉 Wishlist & follow us on Steam!
Items are usable yet again! Complete with a new, more expressive and fluid animation. We're getting closer and closer to getting back where we were with the old battle system... but now with so much more style and charm! #Varminal #Indiegame #Indiedev















0 comments