On further notice, though: George and Yu is still actively being worked on. We're polishing combat, and our overworld is entirely complete as of right now. We need to work on balancing, bug fixes, and the like, so we still don't have any concrete release date. However, we thank you for sticking with us and being patient.
Thanks from all of us at Team Chadburger!
Next up
Soon.
Just a small reminder that we are still working on this game! Here's a look at the new dynamic battle portraits in action, done by Frog in an act of god I can't comprehend.
It's devlog time!
Hi guys! I'm Skye, one of the devs for this horrible, horrible game. Today, we're hot in with an epic update for this epic game. Let's get started, shall we?
Hello! My name is GreatestFrog, one of the three devs of George and Yu. I'd like to take you through some stuff we've been cooking up, and talk about the state of the project.
another day, another devlog
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
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