Game
Slendytubbies: Danger Zone




10 months ago

WE'RE SO BACK - The "monthly" devlog


Today, I'm finally ready to show you something I've been wanting to add for a very long time: Ziplines are now in game.

Not only that, but, after YEARS of development, you can finally collect custards in this game about collecting custards.

...And I've started placing out buildings on the map.
They are still to change though.



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Over the hills and far away... Teletubbies... ...Are probably posting more sneakpeeks to whatever it is they're doing than yours truly. Anyway, here's one!

Here's some of the things I've been working on: 1) The procedurally animated stylized skybox shader I've spent months working on 2) A sneakpeek of the beach location (WIP) (tho as you probably noticed I haven't made a water shader yet)

Happy october, 12th!

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

doing multiplayer stuff the second time feels nostalgic and sad at the same time huh. Take this two-year old TOS multiplayer testing screenshots lul

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

yooooo

we almost did it, guys. now 29 of you need to un-download the game.

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Ah well. It's been eight months or so since the last upload here, which means you get another spoonful of content. Recently I have done the impossible at last: finished a character design! Two of them, actually. Oh, and I wrote a silly shader. Enjoy.