Hey! So we’ve noticed sometimes that people come at the goal at wierd angles. To make it less awkward we’ve made the goal into a ball instead!
Here’s the new look:

Here’s what it used to look like:

What do you think of the change?
Hey! So we’ve noticed sometimes that people come at the goal at wierd angles. To make it less awkward we’ve made the goal into a ball instead!
Here’s the new look:

Here’s what it used to look like:

What do you think of the change?
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
Over at the cool stuff department, black holes are being invented!
Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
Off the the woods to build a legally-not-a-house. Happy easter everyone!
Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.
April Fools! So we decided to go third person instead. Also we're turning it into an MMO.
I rather consider myself an author of abstract pieces. Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443
We have finally launched!
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