Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Added a simple audio system to the launcher.
Enjoy a nice dish, get a nice buff. What's not to like?
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
A small teaser for the next update.
Overhauls on the way.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
It's a bit early, but I have something cooking. Keep an eye out.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.












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