Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Overhauls on the way.
Taking the wraps off. For real this time.
Enjoy a nice dish, get a nice buff. What's not to like?
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.












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