



Weekly Update #22:
- Added more NPC sprites (more important ones this time)
- Added a new golden heart (max hearts is now 9)
- Added sprites for a dungeon boss (Meteor Core)
Next up
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
A little something something coming to Rune of Eternity's postgame at some point!
Full Release Feature Showcase: Hard Mode!
In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.
After beating the game, starting a new file will allow you to play in it.
Full release feature showcase: The Journal!
This item keeps track of your progress through the game and gives a completion rating.
It can be found in every light shrine after beating the game for the first time.
Mark your calendars, because Rune of Eternity launches in full...
The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
Hey, not bad!
Thanks, everyone!
That's right, the game's full release is finally here!
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