Game
Rune of Eternity



7 years ago

Weekly Update #3:
- Added a new major dungeon: Charred Castle. It's been my main focus and is all done except for the boss, which I am still deciding on.
- Added several new enemies in the dungeon
- Added some staircases I guess lol




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That's right, the game's full release is finally here!

Ending and plans for continuing development

Full Release Feature Showcase: Hard Mode!

In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.

After beating the game, starting a new file will allow you to play in it.

And now, our final Full Release Feature Showcase: Curse Mode!

Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?

A late entry for #screenshotsaturday

Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!

https://twitter.com/prismathon

Equipping stuff works, woo

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.

A little something something coming to Rune of Eternity's postgame at some point!

Hey, not bad!

Thanks, everyone!