Next up
That's right, the game's full release is finally here!
Ending and plans for continuing development
Full Release Feature Showcase: Hard Mode!
In this mode, you take twice the damage and healing hearts aren't dropped by enemies as an optional extra challenge.
After beating the game, starting a new file will allow you to play in it.
And now, our final Full Release Feature Showcase: Curse Mode!
Unlocked by fulfilling a legend, you can play an alternate universe where Odu isn't able to give you your mission. What could go wrong?
A late entry for #screenshotsaturday
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
Equipping stuff works, woo
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
The main part of the game is nearly complete! Despite this, there is still a lot of work to be done.
A little something something coming to Rune of Eternity's postgame at some point!
Hey, not bad!
Thanks, everyone!













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