The team may seem quiet at the moment as we plan our next steps. We are very thankful for all of the support from players and other developers and for people who are following the project. We hope to change a lot about the game and we are prototyping different game mechanics.
There is a lot of cleaning up to do after rushing to finish the game for the NES jam, and I congradulate the team for winning the jam and thank all of the other participants for playing and the host for creating the opportunity for us.
We have finalized the perilous dungeons you will be entering and have created some fierce enemies for you to battle and conquer. If you guys want to help out please share with us your ideas and constructive criticism.
We are also looking for a dedicated sprite artist to possibly join the project and create the sprites for the enemies. And even another possibly for enviroment and NPCs if one emerges. But having a spritist on board would help throttle the game’s development and make the release date come sooner. Shout at me on gamejolt if you are interested.
Our current goal as of now is to have the game be released by February 2015, but it is a rough estimate. We don’t quite know where the project will end up, but we hope you will come with us wherever we go. Stay tuned also for weekly updates featuring video blogs on our soon to be created youtube channel.
I leave you for now with nothing but positive thoughts and my gratitude.
Onward we strive for greatness!!!
Everto
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