Before you get to play as a prisoner in AERO, here is some basic information you should know about AERO before the 1st demo releases
GAME INFORMATION
When the 1st demo releases, you will be able to play 1v1s, and later, you will be able to play FFA (Free For All), Death Penalty (CSGO Danger Zone-inspired mode), 2v2s, 3v3s, and Competitive.
STARTING LOADOUT
Your starting loadout is built from 3 weapons: Rifle (Ranged), Knife (Melee), and Grenade (Utility), but before you start using them, here is some basic info about them:
RIFLE
Full Model:

Damage: 15
Magazine Size: 10 bullets
Reload Ammo: 50 bullets
Projectile Speed: Normal
Firerate: Very Fast (Semi-Automatic weapon)
Inaccuracy impact while moving: Low
KNIFE
Full Model:

Damage: 25
Range: Normal
Cooldown: Normal
GRENADE
Full Model:

Damage: 50
Explodes on impact
EXPERIENCE
As a prisoner, you have experience; it multiplies your wins and your weapon mastery level (Mastery levels are also extra multiplied by 5) by 10 (For example: If you have 10 wins and Mastery level 3, you will receive 250 XP)
LEVELS:
Wood : 0-749 XP
Stone: 750-1499 XP
Bronze: 1500-2249 XP
Silver: 2250-2999 XP
Gold: 3000-3749 XP
Platinum: 3750-4499 XP
Diamond: 4500-5249 XP
Emerald: above 5250 XP
GAMEPLAY FOR 1V1S
1v1s are classified as short matches, meaning you need to acquire 5 won rounds to earn a win and increase your experience. Make sure to utilize your melee weapon and utility, too. Each prisoner has a maximum of 200 HP, and each round lasts 2 minutes. After the timer ends, the prisoner with the highest current HP wins.
WEAPON MASTERY
Each weapon will have 3 mastery tasks, and completing all of them will give you its unique version, which is stronger and has a special ability (Uniques are automatically banned in competitive)
And also for you Linux players, you will be able to play AERO too (Using Wine, obviously). Anyways, that is all for today.
















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