Hey guys! It is time for me to post a devlog for AERO. Here are some changes and new stuff.
GAMEPLAY CHANGES
AERO's gameplay is changing; instead of going to 1v1s, 2v2s, and 3v3s and farming 5 won rounds for your team, it will now be like this: The team that dies loses. 1v1s will be called QuickMatches, while 2v2s and 3v3s will be just Matches. Maps will also be bigger, and a small bonus, here is the current gameplay footage:

(Dynamic Lightning and bullet trails can be disabled in options)
BULLET ACCELERATION
To prevent bullets from going through walls, they will start at speed 50 (For fusion nerds) and accelerate to infinite speeds. The bullets use vector movement (Again, this info is for fusion nerds). The projectile speed stat will be replaced by Acceleration. For the Rifle, the acceleration is fast.
INTRODUCING BOT SIEGE
Wanna play AERO on your laptop without any internet connection? Bot Siege is here for you. Bot Siege will be available in the full version. Right now, there is no gameplay info about Bot Siege.
Anyways, that's all. Stay tuned for more info!















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