Game
Muppy Muddington Tale
6 years ago

Welcome to the Muppy The Bunny: A Tale of Redemption(Part 1) page.


Welcome to the new page for the game of Muppy The Bunny: A Tale of Redemption Part 1.

It is worth noting that this game is a sequel, and I'd recommend checking the previous title(Muppy The Bunny: The Danger of Wishes over at https://gamejolt.com/games/MTBTDOW/295745 or https://store.steampowered.com/app/1068520/Muppy_The_Bunny__The_Danger_of_Wishes/ if you haven't already.

I hope you guys enjoy this, as I am working on it as hard as I can. Any feedback is welcome.

Also, I am aware that the C. Power icon does not appear, despite the game specifically mentioning it. I am trying to figure out what happened with it, as it worked in previous builds.

Update 2: So I guess there was a bug in the build I released that prevented entering the final demo level. I'll fix it now.

Update 3: Fixed bug in update 2.



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Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total

Merry Christler! And a Happy Mew Years!

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Finally re-did the designs for the main trio in my new style.

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do