Game
Skullrune

4 months ago

🇺🇸 Welcome y'all cabin attendants to a new Skullrune Devlog!


ARRRRRGGGGG, raise anchors.

This Devlog’s is about to set sail!

You may wonder why we are more pirate-like than usual...

And that’s because of today’s protagonist: Captain Undyne!

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But before we continue... We’ve made a Mini-Devlog!

In it, we explain the differences between Deltarune and Skullrune.

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You can check it out in this link:

https://gamejolt.com/p/diferencias-entre-deltarune-y-skullrune-bqcvynve

That’s it. And now we, let’s start with the news of...

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We introduce you to Captain Undyne!

Here you can see her design in pixel art:

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In Skullrune the Undertale characters, and especially Undyne, will have a much more relevant role than in Deltarune.

Here, she is a very famous and respected pirate in the 7 seas.

Specifically, she is admired by young adventurers.

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Undyne will have a crucial role in the main storyline, having greater relevance in each chapter of the game.

And speaking of the storyline...

Here we have some dialogue to show you!

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We always talk about how we have everything written but... we never show anything!

This will be a first contact with the story of Skullrune. In this way, you can know how the interaction between characters or enemy dialogues will be.

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What is a Captain without her crew?

Here we show you some of the members of the team:

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And as additional content, we leave you here some of the old designs of our captain:

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Yes, the change was quite drastic.

But now her pirate warrior personality is way more evident!

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By the way! Maybe you didn't notice that....

We have a new logo! :D

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We really liked this new change! We think it looks much better than the one we had...

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What do you think? Tell us in the comments! ;D

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Remember our Copyright problem?

Well, we have news about that!

We sent an email to Materia Music explaining our problem, to see if we could find a solution. And what happened?

They didn’t answer us! :D

So, what are we going to do?

In short, the plan is to get an official license to distribute songs on digital platforms.

And you’re probably wondering:

But does this mean that my Gameplays will be copyrighted?

Short answer: No.

That's precisely why we are licensing them, to disable the copyright option. So, you don't have to worry! ^^

And in terms of new music...

Captain Undyne's theme is now available on Youtube!

We also share two new songs for you!

And now we move on to the WINNERS OF THE FIRST COVER CONTEST

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First of all, we want to thank you all for participating in this first event we did.

There will be more in the future! ^^

*The winner of the contest is: Juan El Gato

Here you can check out their Cover if you are curious to listen to it.

* Second Place goes to: TabbySea

* Third place goes to: AlexplayV

For the winner, X, tell us in the comment section, by Discord or Twitter your FC or OC to redesign it and put it in Skullrune.

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Finally, the programming.

We have been working on interactions and dialogues. What are we referring to?

In this video you can check what we mean:

Yes, we haven't put the interfaces in yet.

That's why the pop-ups.

And speaking of the interfaces, this is a test of how they are going to look in-game:

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This isn’t the final gameplay.

It's a SkullYellow's montage to test how it would look on screen.

And the Combat System? What happened to it?

Well, it's starting to take shape! Here we leave you another video of what an alpha of the battle system would be. We hope you like it! ^^

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Before we finish, we have inaugurated a new section!

In each Devlog, we will post the Fanarts that you have made throughout the month.

We really appreciate the support you give us, and this is a way to recognize your effort.

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If you want to send your fanarts remember to tag #Skullrune on social media.

In that way we can find them!

That will be all from us!

See you next month! ^^

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