Next up
Saving trigger data via XML works best ...
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
Strange, the code goes astray...
Working on game code
21 subscribers ... Guys, where did so many of you come from? It was only 11
Yay... Again bugs!
... Again
In Development
News 01/15/20 ..?
posY + sin(val1 / sp) * frc
Finally! New trigger type fully operational!
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