Game
Beat_Lab Level_Editor (in development)

4 years ago

I apologize for the long lack of news. School, colds, impending exams...

In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting

For example: I made the final prototype of the editor.




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Saving trigger data via XML works best ...

.TXT - Intended as the main

.JSON - Import to the game

.BLL - The work of lab technicians, staff and the community

_Experimental_Mode. In a long development process

Yay... Again bugs!

... Again

News 01/15/20 ..?

Strange, the code goes astray...

not bad, not bad. But still the audience is not so active ...

Working on game code

21 subscribers ... Guys, where did so many of you come from? It was only 11

posY + sin(val1 / sp) * frc

Finally! New trigger type fully operational!