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News 01/15/20 ..?
Strange, the code goes astray...
Saving trigger data via XML works best ...
Working on game code
21 subscribers ... Guys, where did so many of you come from? It was only 11
Yay... Again bugs!
... Again
Finally! New trigger type fully operational!
posY + sin(val1 / sp) * frc
In Development
I probably tried for 2 days to come up with a normal look for her, but judge for yourself how it happened
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