Next up
Finally! New trigger type fully operational!
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
not bad, not bad. But still the audience is not so active ...
Working on game code
Yay... Again bugs!
... Again
Saving trigger data via XML works best ...
News 01/15/20 ..?
posY + sin(val1 / sp) * frc
.TXT - Intended as the main
.JSON - Import to the game
.BLL - The work of lab technicians, staff and the community
_Experimental_Mode. In a long development process
In Development
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