Next up
News 01/15/20 ..?
In Development
Finally! New trigger type fully operational!
Working on game code
Saving trigger data via XML works best ...
not bad, not bad. But still the audience is not so active ...
I apologize for the long lack of news. School, colds, impending exams...
In general, there are a lot of problems, but... As I free time, I will post everything that may be interesting
For example: I made the final prototype of the editor.
Strange, the code goes astray...
Yay... Again bugs!
... Again
posY + sin(val1 / sp) * frc











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