Game
The Ink Remains
3 years ago

Well, pushing myself did the trick! I've done a good deal of work in the past week and gained back some motivation! Environment design parity is soon to be achieved, so the next step is getting closer... More on it in the next post. See ya :)




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I present to you, my main #Unity project! It's going to be a procedural generation based humorous game with some horror. Its placeholder name is "Spoopy Halls of Nightmares", you can suggest a better name in the comments! Teaser made in #Blender

New thumbnail! This one is more detailed than the previous :)

I dual wielded sandwiches for the first time! I even got a visitor :)

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

I'm remastering the code of the game and it doesn't come without stuff breaking lol... It can be funny sometimes

I remade the game page header and now it looks better. I will probably remake the thumbnail too.

Gwasses

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

Gotta love when this happens

I've done a fair bit more work, mostly on the player scripts, environment, some fixes, etc. But I also have implemented the foundation of object interactions and brought graphics parity (images are remake vs old version). Looks are subject to change. Cya!