Game
The Ink Remains
2 years ago

Well, pushing myself did the trick! I've done a good deal of work in the past week and gained back some motivation! Environment design parity is soon to be achieved, so the next step is getting closer... More on it in the next post. See ya :)




0 comments

Loading...

Next up

Gwasses

I finally made a highlight system for the items of my game. Now when you put the crosshair on an important object it gets highlighted! #devlog #fangame #batim

Ah yes, perpetual motion... Well done random rigidbody 😂

Mr. Headsenberg wants to sell you some blue... Do you accept?

Gotta love when this happens

Trying to figure out a consistent artstyle that I'd like. So I've been drawing away on various shapes. Here's my first completed attempt! I'm keeping it simple so it's all done in #Blender, hand-drawn + procedural noises. What do you think about it?

Remember me saying that? Sadly, I most likely won't be able to do it. Half-2022 is only days away and the game is not close to be ready. I can promise one thing tho: The Ink Remains, Chapter 1 “Still not free” will be released this year, finished or not.

Damn, another #spawnday already! Time flies, it really does...

Unity's next Long Term Support version introduces a lot of tools that makes a game developer's life less hard. I've experimented with it for a day and managed to do a damn good screen-space outline shader! #Unity #Shader #Outline #GameDev

Guys, I've done it. 100% #BATIM's achievements! My first fully completed game I guess, I even did the black & white challenge. All of it wasn't much hard, but it was long though. The QoL update sure helped. Other #Bendy games will def be more challenging.