Game
Outertale (Project Spacetime)
1 year ago

Went through and revised the concepts for the remaining neutral endings, now with 21 roots instead of 24, BUT much more fleshed out concepts overall.

All my notes are now merged into the code, so all I gotta do is replace those notes with dialogue!




21 comments

Loading...

Next up

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

chillin' by the SYRUP cooler

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

can you believe it guys

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

tell your friends AND foes!! (art by @NerNot1 )

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

To whomever it may concerneth

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86