Game
Outertale (Project Spacetime)
2 years ago

Went through and revised the concepts for the remaining neutral endings, now with 21 roots instead of 24, BUT much more fleshed out concepts overall.

All my notes are now merged into the code, so all I gotta do is replace those notes with dialogue!




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OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

To whomever it may concerneth

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

we do a little computing

chillin' by the SYRUP cooler

New devlog for PS!Outertale Expanded

Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra

just kidding heres the real 2000 follower special

(he made it even better)

Here at mavis & co we take development very seriously

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!