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The new PT-19c ship in action!
Its design is based on parrots.
I also added the hyper amplifier, which inflicts critical hits on combos
Bullets and their behavior may change in the future.
Any ideas or criticism is welcome!
Hope you like it :)
Ayo what the turret doin
A Skywings' faction only formation can totally sweep the field!
In factions and heroes ships from the same faction can benefit greatly from other ship's existence!
Hope you like!
Any criticism or ideas to improve the game will help :)
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Now you can equip different weapons to ships!
Opening the door to even more combinations between ships, weapons, equipments... the possibilities are now even larger!
Hope you like it :)
any criticism will help!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
WIP character design for the captain of the BD-20f (SkyWings' main fighter ship)
I will post better looking pics of both the ship and the captains when they are ready.
Hope you like them :)
Any criticism would be very helpful!
Some gameplay showing different weapons and equipment.
I Also added some slow motion on big explosions, though it is maybe not noticeable for now 😅
Hope you like it, and sorry for the lag at the start!
Any criticism will help
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I Added a new formation maneuver used to get the ships closer and focus fire, dodging some bullets + dealing more damage.
The other maneuver makes the side ships move towards the camera, avoiding damage but losing the ability to shoot.
Hope you like it :)
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