This time, there aren't actually any new capabilities; however, several key accessibility improvements have been made, including the correction of inconstant component labelling, the addition of Alternative text for the blind and visually impaired developers out there, and the rearrangement in the Selection Pane of all the system elements by the closest possible PowerPoint equivalent to the order added during the construction of an actual Nintendo 3DS handheld.
This update, the latter feature especially, should make developing titles for "Custom 3DS™" much more fluid, as all similar features are now sorted as according to popular gaming jargon. For example, the buttons are now all in one comprehensive section, in the order: Up, Down, Left, Right, A, B, X, Y, L, R, ZL, ZR, Start, Select, Home, Power, Circle Pad, C-Stick; instead of being randomly thrown all over the place.
Please enjoy, and as always, "Happy Jading!™"
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