Next up
Continuing with Blender I wanted to make a single chunk of a grid and put some stuff in it, so I made a few rocks and some shrubby! From a game design perspective, I think it would be fun to just make a game entirely using chunks like this 😊
New #profilepic who dis?
I've FINALLY begun to implement abilities in Super Space Club. First up is the easiest one to make - the shield, which, you guessed it! Stops your ship from taking any damage. #superspaceclub #gamedev
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here trying to figure out how the characters for Super Space Club will look in the game. This is how they will look in the HUD - haven't figured out full-body shots for the character select just yet.
This is Roscoe the Chameleon.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Working on transitions for #superspaceclub! Happy #screenshotsaturday!
🚨 NEW TRAILER ALERT 🚨
Please enjoy this brand-spankin' new Super Space Club trailer, now coming to Xbox! It's an endless gunner like no other.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A minimal isometric house to continue my Blender journey! This one was especially hard for me because I had to figure out lighting as well as modelling. The modeling was fun, but lighting (and rendering!) was truly a lesson of patience.
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