When the voice cast members of the game read the script and see what it says I want the cast members to feel like the characters and like make the game more emotional when the voice actors play the characters and see that psychologicalness put into these characters. And when the characters talk and feel what they are experiencing and seeing that is what I want for the game because it's like the characters are facing monsters from many years ago. The game will also have a lot of fighting and the characters will also have a lot of screaming and yelling as well. There is going to be emotional imagery and gory parts as well to add up to the story. I will see you all on the flipside!






Next up
WHISPERS OF THE ABYSS won’t be likely to release this year or next year until 2036 unfortunately due to college and getting my company running and getting money for my company also.
The 3D model of the Voodoo Doll made by creator slonovskoy is what I'm going to be taking Ghost's inspiration from and I think it looks exactly like her.
Hello WHISPERS OF THE ABYSS fans! The link that I posted on here is going to be captcha codes for chapter 9 which is going to be the abandoned mall. There will be computers all around the mall. https://docs.google.com/document/d/1Y8Qwa0or9bV_nwmuyVvHig5ESvCr….
After years of development, the first prototype of the transformation is finally working.
Still a lot to polish, but it’s exciting to see it in motion.
Lobo is a narrative driven action game about struggling with the beast inside you.
The company and my team will not be releasing the game on @GameJolt
but we will release it on Steam ( only) but we will do podcasts and interviews here and on YouTube as well to talk about BTS, concept art, ectra.
He is watching...
The reason why I didn’t do a gameplay trailer post on here @gamejolt
is because there has been a lot of discussion about this drama that we are having right now. I will talk about this on the article.

















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