Game
Tyke and Sons Lumber Co.

4 years ago

Wild


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18 comments

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Look at ya boi merging two cylinders with ease

It's always good practice to make the collision of enemy projectiles thrice as big as the graphic itself, as to not underwhelm the player and also extend the playtime.

I hope at some point I can stream working in Godot, because I could need some active backseating. How would you make this more simple?

Edit: Last line is supposed to take from modulate.r as well

Sequel Intro Leak!

UPDATE: THEY LET ME PET SIMBA

Unfinished "Watermelon Fredbear". It's in the game's folder so it counts as cut from Tyke and Sons.

Lisa

What if when you die enough times, you get a rage quit option where the game just closes after a horrendous scream

WOW THANKS HOW NICE

Posted these images on my Twitter a while back. Nothing to them, just wanted to make new shots :)