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Bryant’s Revenge (A Very Hard Boss Fight Runner 2)
4 months ago

With a new computer in my possession, I can finally record and post videos now!!!

So why not show what I've been working on in video?

Synopsis in article:


So far....

I've implemented physics and a basic editor system, featuring 2 types of geometry, Cube(Polygon) and Ramps, both positive and negative.

There's also a basic camera system where it will follow the player as they travel, but I'm planning on redoing the trucking system that was in the previous attempt.

The blue block shaped like the player is an object, I just copied the player so I didn't have to move all the physics in but soon I'll start messing with that and eventually add a shadow to it.



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Bwa TANG!

Every speed based platformer needs a spring of some kind, just needed to make one for now

Chai eating somethin (probably dango or somethin)

The cool and the cooler

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.

Stars of nightmares

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)

Wizardry