Game
Fling

7 years ago

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.




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"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

a short gameplay snippet to show off our in-game tutorial text