Hi. It’s been a while! I want to give a small update on what’s been happening over these past few months:
Before getting into the projects/games, I want to clarify that my PC died. Because of that, I lost many files and spent a long time without doing anything, although I recently discovered Godot on Android and wow, it’s been a great solution! I’ve spent this time learning and trying to get comfortable with the program. That’s the main reason for my absence.
First, ONAF Scrambled is canned for now. Why? As I mentioned before, my PC died and I lost many files. I still have the sprites saved, since I draw everything on a tablet separate from the PC, but even so, after reviewing the sprites, I wasn’t convinced. I didn’t really manage to imitate the ONAF style, so I decided that for now—and probably for quite a long time—I won’t be continuing the project.
Now, the really big project: UCN – Modding Edition. What will happen with it? Well, good news—this project is back! I don’t think I’ll post updates constantly, but I will start talking about the development of this project when the progress is significant and worth sharing. For now, I’m making everything work in its most basic form (main menu, options, office, doors and vents, etc.), and I haven’t gotten very far yet. Even so, I’m really excited about how everything is turning out! I hope to keep sharing development updates in the future. The name “Modding Night” is still a WIP, so it may change when I finally release the game/port
Nothing more to say for now. See you soon!!!











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