Game
Baddies: Reloaded


3 days ago




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we made the first test build for the game. a shit ton of bugs and stuff, but gameplay wise, gucci. i still need to finish the cutscenes (last two images) and fix the game's main engine and we're good to ship this off.

if i had to say, it's 85% done

it's been a while since i posted here lol, got too caught up. but allow me to update you guys:

the first week and all it's stupid small shit is about 85% done, the longest piece will def be the cutscenes. but in this gif, i'm showcasing the result screen

closer and closer to being finished. here's the title screen. and i'm afraid that's all i can show until release lol

9/30/24

3PM EST

be there for be uh... square

Hello everyone, Cassy here. I just wanted to give a small announcement about the game. So we're coming close to the end of development for WEEK 1. I wanted to say we're aiming for the next 2-3 weeks but I am not exactly that confident. Just a heads up

had a rough time personally, so i decided to take a break from main story stuff and work on the gameshow.

here's lucy's still image and animation. is it an easy art style to copy? if so, prove it

and here we go... finishing up the last song's stage. still adding stuff and making it look better.

right now, i'm just laying down ground work tryna one up drift from the last time you guys seen it.

damn the graphics went up frrr

Hey yall, here's a music preview for Lucy's third song :3

here's the freeplay cards. instead of the song's name and icon, it is now replaced with playing cards.

each regular song will have that character's appearance. (upside down, right side up) and each final song will have its own unique full playing card.