
Working on a "Frame Explorer" so players can look at moves in training mode for specific frame data exploration. Some weird glitches (facial anim gets stuck) but nothing game-breaking. Silly more than anything.
Next up
Version 1.0.8p is live with a early access preview of MerFight's first DLSea fighter, Clamilton, who'll be playable until June 3rd, 2024.
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
#MerFight 0.49.4 is live! Quick video going over some of the changes! (Not shown but a first pass of Story Mode is done!)
ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Version 1.2 of MerFight is live!
With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)
I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.
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