Game
Dinner at Dixie's Diner






2 years ago

Working on materials and switching things up.


So I've been working on textures and materials for the past few days. I updated Huck's cloth textures and I'm really impressed with the velvet. I also gave him hands and rigged up his body for testing purposes.

After that I decided to stop with the character models for a minute and start working on building scenes. So there's some floor plans I made up and an half empty building I'm working on for doing procedural materials.

Also for lore I've threw in a notes sheet I did on the characters before I started working for an idea of who the characters are before I draw concept art.



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Various in progress shots of Huck's model. Happy with how it's coming along I just don't like the fabric texture to much but it's getting changed. I'll probably have everything finished tonight so I can work on the map and some concept art tomorrow.

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Basic game engine completed!

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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

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