Game
FNaF World XL

7 years ago

World building


Seeing as I’m figuring out how close to the original layout I’ll stick to, this is just a peek at a temporary stand-in layout for the Fazbear Hills area. (Which will likely be the main setting for the next demo.)

I should probably also mention I’ll be updating the overworld sprites soon. Main focus will be on giving Freddy a well needed update, and probably scaling down the menu buttons.

‘Till next time!



0 comments

Loading...

Next up

New look, new direction.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

The more things change, the more they stay the same.

Yeah, we're doing this.

First signs of danger.

How about we change things up?

No poll for today, though I figured a sneek peek at the next update's changelog is warranted.

New project is having a fun, early outing.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.