Game
FNaF World XL

8 years ago

World building


Seeing as I’m figuring out how close to the original layout I’ll stick to, this is just a peek at a temporary stand-in layout for the Fazbear Hills area. (Which will likely be the main setting for the next demo.)

I should probably also mention I’ll be updating the overworld sprites soon. Main focus will be on giving Freddy a well needed update, and probably scaling down the menu buttons.

‘Till next time!



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Suppose it was about time that some of these skills got a little extra kick.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it's rude to come back doing polls without showing some sort of progress for it.

The more things change, the more they stay the same.

First signs of danger.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.