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miencraf
A normal day of me making music things on GarageBand
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
made things look better with gameover screen and phase selection
Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!
nice
I am making this hell.
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turns out making extremely hard games are difficult
YESS
ALL OF THE ATTACKS ARE FINISHED!!
Just a few more bug fixes and we'll release it soon.
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