Game
Somewhen

3 years ago

You can call for a "Time Out" in battle. This is escaping from battle, but you are also warped to the last safe point you encountered in your travels. Enemies slain in battle remain slain until next respawn, so you can chip away at battles if you need to.




0 comments

Loading...

Next up

Changed the battle UI drastically again--hopefully for one of the last times!

Been a sec huh? I've been working on an ARPG unrelated to Somewhen for quite some time, focusing on it for this year! I'll make an announcement about it soon enough. Somewhen will be on hold until I get this out of my system. I left RPG Maker for Godot!

Ha! Heh! Heh! Ha! It's over!

While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin

The 6 main characters in SOMEWHEN. It's about time!

BATTLE SYSTEM IN MY RPG MAKER XP GAME

(srry I forgot to link the post to my game :CC)

#IndieDev #GameDev #videogames #indiegames

Same place as last post, but at niiiiight. Oooooooh.

I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

¡Antes del próximo recado, la familia de Ciro debe sentarse a comer !

Pero falta su papá. Que sujeto más extraño...

------------

Before the next errand, Ciro and his family must sit down to eat !

But his dad is missing. What a strange man...

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!