

You can mark Macro nodes as *Development Only* but they STILL GET CALLED IN SHIPPING?! 
#UnrealEngine #UnrealEngine5 (I'm using 5.5.4)
Next up
More After Image system enhancements for future project use. Trying out different blending modes, and mimicking a character after image like Mega Man X4's Dash trail. I think the results are pretty neat! #UnrealEngine #gamedev
screenshots of the game for Bonnie's level
Cooking today. Proof of concept to Increment and Decrement ANY UEnum;
ie. ValueA -> ValueB -> ValueC -> ValueD -> (wrap to) ValueA
For UEnum Assets AND CPP defined UEnums, whether you own/control them or not.
Working on Sprite After Images supporting more features like Sprite Palettes.
Living room test
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. 🌈 #UnrealEngine #gamedev




















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