Adventure games
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🍕🐭 Five Nights at Chuckey Cheese but Hopping to Victory 🐭🍕

Our new #pixelart tiles pack is out 🎉 It's free, and you can find it on our #itchio or in the other stores (links in the comments). Enjoy!

https://mushragames.itch.io/brown-rock-tileset

🔁Share to help indie devs find more free assets!

#topdown #fantasy #rpg #indiedev #2d

Better Cave Gen v2.0

Now with minimum distance check between entrance and exit, and a room gen retry if a condition fails too many times.

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☠️🧟💥 I Tried... 💥🧟☠️

🤠 Did you watch the Future Games Show?

If not, nothing's lost! We've prepared for you a list of the most interesting games presented at the event. Check it out on our YouTube!

https://youtu.be/66whQYDFTQY?si=GXgNho708ba9QN6H

#youtube #videogame #videogames #thebestof #video

10 BEST GAMES from the FUTURE GAMES SHOW 2024!
🎮 Hey, it's us My Next Games. Today we prepared for you a list of (in our opinion) the most interesting games presented at this year's Future Games Show!🟠O...
https://www.youtube.com/watch?v=66whQYDFTQY
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Death In The Afternoon : Devlog #2 - April 4th

While we're working on a new patch for Time to Morp, we wanted to share a bit about what's coming. Check out our latest blog post, where we explain how we've enhanced the map with more variety and interactions:

https://store.steampowered.com/news/app/977510/view/421262859203…

SIGH.

On the one hand, my path check code works, I kept trying till it was able to path the entrance to the exit image2

on the other hand, urgh big inaccessible room image1

That shape shouldn't be possible, since it starts the floor gen from the same xy