
Post about Hello Neighbor!

Loading...something cool?

Loading...I made Custom AI Sight Component.

Loading...This man go bye bye

Loading...video of the secret map of hn2 beta

Loading...This beta of Hello Neighbor 2 is pretty impressive so far... and also slightly terrifying!
THIS NEW BETA IS INSANELY GOOD... | Hello Neighbor 2 Exclusive Beta
After over a year of not hearing from this game, Hello Neighbor 2 is FINALLY back, this time with an exclusive beta for the full game! I wasn't sure what to ...
https://www.youtube.com/watch?v=syFjTheZXhk
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Loading...Neighbor open the doors by NavLinkComponent (from NavLinkProxy)

ALPHA 1 RELEASED!
https://www.youtube.com/watch?v=Kgxc5WOZD68
HELLO NEIGHBOR 2: HUMANOID ANIMAL | Announcement trailer
PLAY ALPHA HERE: https://gamejolt.com/games/HN2HA/710954
https://www.youtube.com/watch?v=Kgxc5WOZD68

Alright, my way of opening doors with LineTrace is not very correct. I know that I can create a ChildrenActor Component and add a NavLinkProxy to it, but this way is not for me, so I decided to move the NavLinkProxy C++ code into my door class :)





