RPG
Post about RPG!

it's *sniffle* be- beautiful!

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We plan to have both soft and hard area transitions. This video is demonstrating the ability to walk into a house, be correctly positioned, then walk out. Breaking these up into physical levels helps to reduce edit conflicts in building the game.

The Slaughter Continues CLASSIC-fied

An Enigmatic Encounter CLASSIC-fied

Characters thta oneshooted powerfull enemies

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The item "Cute Flower" places a cute flower on Y5vkz's head.

#indiedev #gamedevelopment #rpgmaker #gamedev #pixelart

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here is a video of an UA that I did badly done and some parts are copies xd, it is a concept and it is in Spanish because I speak Spanish if I have time I will translate it.

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Since I already painted my fave Pokemon recently (Jigglypuff), I chose my second fave for the #Pokeversary, Marill!

Software: Krita

Broadcasting on behalf of MIRAI Studio, Community Manager and Level Designer - Jotunn. At the moment, work on the project has switched to Unity, we now have a small set of people in the team.
#metroidvania #JRPG