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Mercedes Benz SSK 1928.

3D modeling in Blender 3.2 / Mid Poly with normals.

@GameMakerCommunity

#blender #3d #gamedev #3dcar #3dmodels #3dart

Mercedes Benz SSK 1928.

3D modeling in Blender 3.2 / Mid Poly with normals.

Texturing in Substance Painter.

You can see Wireframe and buy the model here:

https://www.turbosquid.com/FullPreview/2139010

#3d #3dcar #gamedev #blender