#throwbacktuesday
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#throwbacktuesday to when you guys could actually see my replies



I managed to severely damage my gamedev laptop.. Leaking cleaning supply bottle + tech == problem 🤦
While I resurrect my old gaming rig, let's do a #ThrowbackTuesday! Uncounted Isles screenshots from raycaster to low-res voxels to the start current look.


We shared before Pastel's ability to safely glide to the ground. Not only does it look awesome but it's also very useful if you accidentally fall off a cliff.
Steam: https://store.steampowered.com/app/1219000/Pastel_Blind_Karma/

We are #throwbacktuesday -ing to look at how we developed Pastel.
On the left, you can see our first model (untextured) and on the right, you can see the textured version of Pastel.
Steam: https://store.steampowered.com/app/1219000/Pastel_Blind_Karma/


#throwbacktuesday to how our Skull island looks like as our team is working on it. Most of this level is underground!
What do you think of it so far?
Wishlist on Steam: https://store.steampowered.com/app/1219000/Pastel_Blind_Karma/