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DAY 59 - DEV LOG

It’s been a little while...

Recent highlights:

πŸŽ‰ Underroot now on Steam

πŸ’₯ Dynamite

🎨 Character customization

πŸ“– A new Storyboard Artist and Dialogue Writer

Thanks for following the journey. πŸ™‚

#Underroot #GameDev #IndieDev

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DAY 32 - 34 DEV LOG

It's been a little while, but here's the latest progress!

- Explosive rocks, dynamite, bomb throwing

- Place torches

- Improved item logic, shop categories, and UI.

Next: quest/journal/story.

#Underroot #Mining #GameDev #CozyGames

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DAY 31 - DEV LOG

- Got lost polishing UI, music, SFX and working with item functions.

- Next continue with Level Design, and Town Design.

#Underroot #Worldbuilding #GameDev #CozyGames

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DAY 29-30 DEV LOG

- Improved UI, shop, and inn logic

- Fixed bugs and Y-sorting issues

- Rough sketched Mine Progression (4 Realms)

NEXT: Rewards, challenges, enemies, and hidden stories.

#IndieDev #CozyGames #RPG #Underroot

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DAY 26, 27, 28 - DEV LOG

- Updated UI style darker, cleaner, semi-transparent.

- Rebuilt the inventory HUD.

- Improved shop & inn dialogue, room booking, key returns, and gold handling.

- Worked on the mines.

NEXT: Mines

#underroot #gamedev #indiedev