Enthusiastically immersed in the dynamic field of game development and art design, I specialize in crafting compelling gaming experiences, drawing inspiration from the iconic Plants vs. Zombies franchise. My creative endeavors extend prominently to the realm of fangames, where I channel my unique vision and innovative spirit to deliver captivating and original content to the gaming community. As an accomplished art designer, I strive for excellence, infusing my creations with a harmonious blend of aesthetic appeal and visual brilliance. Beyond the development sphere, I actively engage with fellow enthusiasts, sharing my passion through the creation of engaging gameplay content. Join me on this exciting journey as we explore the immersive and ever-evolving landscape of gaming! 🎮🌟 #PassionateGameDev #ArtisticInnovation #GamingCommunityExploration

I am not gonna make this but i have an idea for pvz special mode which is like a custom night. Basically you would get to choose what zombies appear in the level and also how much. Also it would have zombies that are not anywhere else in the entire game.

Update 1.3.0 is available for installation!

PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.

a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare

Hello everyone, Just became a mod in PVZ community ^^

I'll feature all the best fanarts, aswell as you're free to report to me anyone breaking the rules / spamming