Hello there.

I develop any kind of videogames, usually challenging but fun to play.

I use GameMaker Studio to develop my games, Aseprite to draw pixel art, and MilkyTracker to compose music.

Currently working on Binary Golf, a blocky minigolf game where you hit all targets and get weird abilities until the last target standing becomes the hole.

Driller powerup: move freely inside blocks.

Be careful not to get out of blocks, or you may fall out of bounds.

The main menu.

#gamedev

UPDATE V 0.7.2

+ 3 new super targets.

+ 6 new floors.

+ Mouse controls (for aiming only).

Fixed some bugs.

I created a subreddit so that you can share some levels (it's empty, btw): reddit.com/r/binarygolf/

#gamedev #golf #indiegame #gamemaker #minigolf

UFO powerup: gives the ball the ability to float for 10 seconds. Pressing "C" will make the ball land on the ground. #gamedev #indiedev #indiegame #ufo #golf #minigolf

Added [No Standing] floor and [Text]: standing on No Standing puts you back to your previous position.

#gamedev #indiedev #indiegame #gamemaker #minigolf #golf #text

UPDATE V 0.5.5

Additions:

+ Heavycopter (Super Target)

+ Dummy balls.

+ Sand and rotating floor.

Fixes:

~ Bumpers and walls work more properly

~ Ball's speed limit is 31 instead of ∞

~ Bumper selection is 6×2

~ "Targets here" follows color scheme 1 & 3

I just released an action/arcade game called PC Plays Tanks.

It's about shooting smart AI tanks to win.
https://gamejolt.com/games/pc-plays-tanks/441566