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Remember "JadeOme", that failed 3D-first-person-fighting-game-attempt we made several months ago? Well, it's now playable at up-to twenty-four frames-per-second! Since we draw the line at twenty, it's officially been greenlit for production!

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"Ikumi's Limbo" — An Animation By JadeJohnson and Jesenia Nieto:

This is a behind-the-scenes look at what happens when you die in a video-game and the cartridge freezes before your character's next life begins.

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It's officially Game-Time aGain! Dust-off your backup-smartphones and get ready to re-use them as gyroscopic-controllers, because "JadeJohnson Super Sports™" is back in the house! And now, you don't need to stream it, either!

What would you like to learn about how our games are made?

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A demo of "Bebe's Art Studio - Story Mode - Bebe's Room" has been added to the top of this game's soundtrack. Don't worry, we'll definitely actually-finish this one for sure!

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Just testing-out our new "Quest-Room Engine", which lets you freely run-and-jump around as you work to collect items! We're pretty sure that this has never-before been done in PowerPoint, by literally anyone!

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Bebe's Art Studio: The Video Game — PowerPoint Interior Navigation Sub Engine Test - Official JadeJohnson Games Technology Showcase:

Now THAT's, the "Power", in "PowerPoint"!

What is it like working for @JadeJohnsonIndustries ™?

Here's our official company-policy:

We have officially updated this game's content-slash-age-rating to better reflect the more-realistic direction in which we want to take this new title.

During the game's bouts, do you want "Wrestle Camp 2" to have built-in commentary? Or would you rather have a better multiplayer experience, where you and your friends could battle-it-out in-game and verbally commentate together in real life yourselves?

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