Devlog/updates in Game Makers Helping Hand

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Monday Update #16

New demo releases today

New features: Chooseable party

New party member option: Bass

All Robot Master stages: Playable

Shop in the hub area to buy items

2 new items added

Still got to work on balance

Anyway let me know what you think

  3 votes Voting finished

Monday Update #15

Ok got Elecman and Bombman stages made and fully work just got to add enemies to it

Now working on the Light Labs Hub area so players can choose the boss order they want to do

Currently looking for artists to make images for story scenes

Monday Update #14

OK the Fireman stage is fully made

New things: New Cutman Stage, Enemy animations, New enemy attacks & patterns

New Allies for Demo: Rush, Beat, and Protoman

Demo contains Cutman and Fireman Stage with other bosses thrown in

  5 votes Voting finished

Monday Update #13

The Fireman stage is finished and is a recreation of the original stage now I just have to make it navigate-able then I'll release the Fireman demo with it and the revamped Cutman Stage as well in it

and welcome to @Coronzon for joining

  7 votes Voting finished

Monday Update #12

Today I'm releasing the Boss Rush Demo, go through 7 fights and you win

Next week's plan is to make some animations for Megaman in battle

also, Image was from before I fixed the sprite size

  2 votes Voting finished

Monday Update #11 got a few things to say this time

1.) I found a better reference to make the 16-Bit versions of the original 6 Robot Masters so I'm showing a before and after above

2.) got someone to help out so thanks to @Justzuriel for joining

  17 votes Voting finished

Monday Update #10 started to work on Fireman's stage still seeking help mostly with sprite work so please help out if you wish would love to work with anyone willing

Monday Update #9 Its finally here after a bunch of working in-between work shifts its finally done the Cutman demo 2 so you should get more healing items, better enemy sizing and faces for whos talking also accept offers from those who want to help out

Monday update #8 sorry this update is later than normal still working on fixing the last bugs that I know of in the demo as well as adding new sprite work this would be faster but log has been hectic lately barley any free time to work on game sorry

Monday update #6 not much progress this week I’m afraid I wanted to release a version 2 of the Cutman demo to show progress but life is being annoying at the moment also as for last weeks poll it ended up as a 4 way tie one die roll later fireman is next.