Advertise Yer Stuff in Official Hordin' Time Community

Give us Hord, all your Hord is belong to us!

2.1.0 Rebalancing patch (mainly affects hard mode)
Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.


Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)


I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...


Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :


Progress...
Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.