Gameplay in RWBY

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With Ruby: Huntress of Vale I really wanted to build the game around the idea of fighting as a team, instead of fighting solo. First was the inclusion of AI controlled partners, next is the inclusion of tag in support!

Coming soon!

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Salem… NO!

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Working on attack animations for Crescent Rose's new axe mode!

Working on adding visual novel style cut scenes for the Story Mode for Ruby: A RWBY Fangame.

UI for equipping/unequipping Crescent Rose transformations!