Devlogs in Anarky World






We continue working on the re-construction of the city in Godot 4.0, adjusting materials to the new lighting and improving performance.
https://anarkyworld.com/


We are moving to Godot 4, big trailer coming soon.
https://anarkyworld.com/
#indiegame #indiegamedev #godotengine #godot4 #gamedevelopment #anarkyworld




We keep working 💪 on the 0.0.0 sector of Anarky.
https://anarkyworld.com/
https://discord.gg/XscEcVmxTs
#gamedev #GodotEngine
#pcgames #pcgaming


We keep working 💪 and we are getting closer to finishing the 0.0.0 sector of Anarky.
https://anarkyworld.com/
https://discord.gg/XscEcVmxTs


New Update ✅ We reached a new milestone, 640 fully functional Rooms without affecting the use of resources such as RAM or video memory.
Music: Credit to "buffy.cz".


Taking the first steps to make a Minimap 🙂


New Update.
✅ News building: Here you can see the new games published by the developer community.
✅ The size of the city has been doubled to house the race track and the shopping center.
Credit to "Roppy Chop Studios".


New Update!
✅ 2376 Gaming machines in one building.
✅ City of the same size but denser.
✅ Texture loading system.
✅ Ram consumption under 200Mb.
Music: https://airyluvs.com/


Slow but safe:
✅Internal structure and lighting of Museum 1 ready.
✅Elevator system in tall buildings ready.
💹Improvements in performance and memory management.
https://gamejolt.com/c/anarkyworld-v26xad
