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For day 911 of coding, I have put in code to make the current selection a different color. I still need to code in a way to interact with the menu

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Playometro #2 Remake Video Diary #PlayometroRemake

- Semifire monster

- Stairs

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For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

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Playometro #1 Remake Video Diary #PlayometroRemake

- Texture Changes

- Coins and Point System

- Checkpoints and Death

- Level System

From now on I will post two posts a day throughout the summer.

- The morning one will be a normal one like the one I post every day (a survey, something about LaLigaDT ...)

- A preview video of the Playometro remake that will also be on YouTube .

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For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

What do you think ? Do you like it ?

  41 votes Voting finished
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For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

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Video of changes weekly updates from LaLiga DT #23

Comment what you think of the improvements and if you like the videos instead of images and text #WCLaLigaDT

Today I'm starting a remake of my old game, Playometro , which I made many years ago when I first started programming.

Check out the article to find out what changes I'm going to make.