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Indie Games
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For day 1177 of coding, I think I've found a solution to the horizontal collision being detected on vertical movement. I'll do some testing later to iron out any further collision issues

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For day 1176 of coding, I tried incorporating the object's speed into one of the !place_meeting() conditions to no succuss

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For day 1175 of coding, I have found another collision error trough testing

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For day 1174 of coding, I now have the damage reaction done only when inactive

I made these little edits of OM green hill images

(Fell free to use)