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AI Update and Plans:
I have made a rough version of the alarm system but it very much is a work in progress, this will not be the only means of defence as the alarms are limited!
There will be office defences too!

How funny would it be if I were to make a v2.0 update for the original CDH1? Mainly for those that just want to either re-experience or are coming from Cube's Dark Hours Reopened
(no promises, just boredom speaking)


I'm trying things out....
(ignore the horrible render it's just a test)


Next Update News Tomorrow!
I will announce what is coming next to the next Demo.
Follow to Stay Tuned!
I have also been made aware of a bug where the animatronics AI does not increase as the night progresses. That will be fixed in the next DEMO
:P

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goodnight everyone, it's 3am for me right now

the ai is VERY much a work in progress.
The ai will take many different paths to reach the player, one of the things you can use to ward him away is the fire alarm which will make him go back and hide.

Fixed even more mobile-specific bugs for CDH1 Reopened (one example is the game over screen "return" and "restart" buttons not taking you to the correct locations)




If I say it's similar, this two animatronics are remind me of Wile E. Coyote and Bugs Bunny from looney tunes universe (my best childhood)
This post isn't goofy but it's about this character remind me of something
